Tag Archives: portfolios

Want to become a game artist? Specialize!

When I was looking to become a game artist back in the day, things were easy. Not many people knew the software, and even fewer were actually good artists! Breaking into the game industry then meant I was hired as an ‘artist’ – a catch-all position that meant that I would be doing a little of everything.

Nowadays the landscape is  completely different. Competition for game jobs is absolutely cut-throat. On top of that, 3D art is becoming every more complicated! How can a noob possibly make it?  Continue reading Want to become a game artist? Specialize!

what goes into a game art portfolio?

Hiring artists isn’t like the hiring process for any other job. After all, the hiring manager can see what you can do right away, from your portfolio. That means your portfolio needs to impress – but that isn’t all that it needs to do.

Continue reading what goes into a game art portfolio?