This package includes all 3 bodybuilder EXTENDED CUT tutorial videos PLUS the body and head IMAGE PLANES! It’s everything you need to learn how to create your own muscle-bound superheroes!
The best part – you’ll save more than 25% off than buying these assets separately!
PART 1 illustrates the body creation process using a stream-lined cylinder-based creation technique
PART 2 shows how to model a high resolution and complex head – great for capturing actual likenesses of your subject matter!
PART 3 shows the projection texturing process in Mudbox. The results you get will look sophisticated and photoreal, but the work you put in will feel much easier!
And included are ALL the IMAGE PLANES used to model the character, AS WELL as the HIGH RES PHOTO REFERENCE you’ll need to texture the character in Mudbox!
This modeling series teaches you everything you need to know about modeling and texturing this bodybuilder character. It is focused on capturing exaggerated male anatomy. The subject’s well developed musculature is ideal for those still trying to learn proper anatomy – it also works well for creating the style of idealized body common in popular media.
Part one of the bodybuilder character creation series,
this video goes in-depth with the character modeling process in Maya. Twice as long as the video on my YouTube channel, more time is spent discussing crucial topology and anatomy issues like the shoulder and the hips.
• 1080P
• H.264 Mpeg4
• 41:41 running time
• 1.07 GB file size, split into 2 files
Part two of the bodybuilder character creation series is head modeling for animation – an in-depth look at this crucial modeling process in Maya. The face is an especially difficult region to nail – likenesses are hard to acheive, and building topology to fit the complicated facial animation requirements is very challenging. In the video, I address both topics, talking about how to model the topology correctly, and then matching anatomy to the reference images used.
• 1080P
• H.264 Mpeg4
• 37:54 running time
• 885 MB file size, split into 2 files
Part three is CHARACTER TEXTURING in Mudbox!Mudbox makes it a snap to project high-quality photoreference onto our models, quickly and easily creating ultra-realistic characters. This video shows the basics of projection painting, and then moves on to the advanced tricks that really make our textures stand out – blending and color matching, spot detailing, and even painting tricky areas like hands.
• 1080P
• H.264 Mpeg4
• 33:51 running time
• 608 MB file size, split into 2 files
This video cover CHARACTER TEXTURING in Mudbox! Mudbox makes it a snap to project high-quality photoreference onto our models, quickly and easily creating ultra-realistic characters. This video shows the basics of projection painting, and then moves on to the advanced tricks that really make our textures stand out – blending and color matching, spot detailing, and even painting tricky areas like hands.
For best results, use the HIGH RES PHOTO REFERENCE that I used to paint the character.
• 1080P
• H.264 Mpeg4
• 33:51 running time
• 608 MB file size, split into 2 files
Part two of the bodybuilder character creation series is head modeling for animation – an in-depth look at this crucial modeling process in Maya. The face is an especially difficult region to nail – likenesses are hard to acheive, and building topology to fit the complicated facial animation requirements is very challenging. In the video, I address both topics, talking about how to model the topology correctly, and then matching anatomy to the reference images used.
Use the IMAGE PLANES I created of the character to make the modeling process easier.
• 1080P
• H.264 Mpeg4
• 37:54 running time
• 885 MB file size, split into 2 files
Part one of the bodybuilder character creation series, this video goes in-depth with the character modeling process in Maya. Twice as long as the video on my YouTube channel, more time is spent discussing crucial topology and anatomy issues like the shoulder and the hips.
Follow along with the proper IMAGE PLANES for a smoother learning experience.
• 1080P
• H.264 Mpeg4
• 41:41 running time
• 1.07 GB file size, split into 2 files
The fully NORMAL MAPPED & TEXTURED CHARACTER MODEL from the bodybuilder character modeling series.
Includes:
- Complete DIFFUSE textures
- Complete NORMAL MAPS from sculpted detail in Mudbox
- 2 different CHARACTER MESHES
- 4 high resolution PNG texture files, applied in the Maya 2015 file
- Complete character mesh, ready for rigging and animation.
- Completed UV mapping, with separate materials applied to head and body for easy texturing
- Maya 2015 .MB file
- 2 .FBX file exported from Maya 2015
The IMAGE PLANES used for the bodybuilder tutorial series. Both body and head image planes are included!
Includes:
- 2 Front view JPG images
- 2 Side view JPG images
- saved at 72 dpi for optimal realtime performance in your 3D viewport
The completed CHARACTER MODEL from the bodybuilder character modeling series.
Includes:
- Complete character mesh, ready for rigging, texturing, and sculpting
- Completed UV mapping, with separate materials applied to head and body for easy texturing
- Maya 2015 .MB file
- .FBX file exported from Maya 2015
The HIGH RES source photos used in the bodybuilder texturing tutorial.
Includes:
- 15 high-resolution photos
- complete turn-around of the bodybuilder model, including front and back views, both sides, and four 3/4s views
- separate, detailed photos of hands and feet
- saved at 4000×6000 resolution
- 300 dpi
- Perfect for high-resolution texturing and sculpting.