This modeling series teaches you everything you need to know about modeling and texturing this bodybuilder character. It is focused on capturing exaggerated male anatomy. The subject’s well developed musculature is ideal for those still trying to learn proper anatomy – it also works well for creating the style of idealized body common in popular media.
this video goes in-depth with the character modeling process in Maya. Twice as long as the video on my YouTube channel, more time is spent discussing crucial topology and anatomy issues like the shoulder and the hips.
• 1080P
• H.264 Mpeg4
• 41:41 running time
• 1.07 GB file size, split into 2 files
Part two of the bodybuilder character creation series is head modeling for animation – an in-depth look at this crucial modeling process in Maya. The face is an especially difficult region to nail – likenesses are hard to acheive, and building topology to fit the complicated facial animation requirements is very challenging. In the video, I address both topics, talking about how to model the topology correctly, and then matching anatomy to the reference images used.
• 1080P
• H.264 Mpeg4
• 37:54 running time
• 885 MB file size, split into 2 files
Part three is CHARACTER TEXTURING in Mudbox!Mudbox makes it a snap to project high-quality photoreference onto our models, quickly and easily creating ultra-realistic characters. This video shows the basics of projection painting, and then moves on to the advanced tricks that really make our textures stand out – blending and color matching, spot detailing, and even painting tricky areas like hands.
• 1080P
• H.264 Mpeg4
• 33:51 running time
• 608 MB file size, split into 2 files