I’m James Taylor! I’m currently teaching 3D art at the university level. Before that, I worked in the video game industry for nearly 10 years, where I worked on at least 23 different games. I’ve done web design and traditional animation, too! I keyframed stuff that ended up on MTV’s Liquid Television. All told, I’ve got … Continue reading Welcome to MethodJ.com→
In my earlier post about portfolio sites, I addressed a few of the most common mistakes I saw on artists’ sites. But mistakes on a portfolio aren’t the biggest problem. The biggest mistakes happen before the portfolio is even created.
Now we know where to find our crash save files. But chances are good that whatever caused that file to crash once, will make Maya crash again. What causes these problems, and how do we deal with them? Read on to learn how to fix Maya when it breaks. Continue reading How to fix Maya→
JAMES TAYLOR's 3D game art tutorials – Maya / Mudbox / Mental Ray / Photoshop